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Tales of exile

Tales of exile is a traditional roguelike that I worked on for 6 months solo. It's largely inspired by the game Tales of Maj'Eyal, and the goal was to make a game as close to it as possible.

ToeGameplay.gif

For this project I worked on a lot of technical challenges and learned a lot : 

-  Pathfinding

- Procedural map generation

- Loot system

- Unity editor and tool

- Save system

- Based turn combat

- Optimisation

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Toe_1.png
Toe_2.png
Toe_3.png
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