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What Time Isn't

On a celestial island, the player is eternally blocked from experiencing the same actions and events throughout his life. Every morning is the same departure, it's up to you to change the course of the day. Must it be boring? See for yourself how easy it is to spend time exploring to find all the missions hidden across this island.

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For this project i was the only Game Programmer.

I've worked on the following features :

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  • Fishing System

  • Pick Up System

  • Achievement System

  • Basic Character movement

  • Quest System 

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